Saturday, December 30, 2006

2.0.3 Version is out


Automatic conversion with highest level of skills when you choose your level.
Includes all the changes to 2.0.3 PTR.

16 comments:

Sol said...

Thank you Foreshadow :) Keep up the good work! I already thought, this great calculator will not be developed any more...

Anonymous said...

Hi! Thanks for the update. Plz check the poison formulas, coz if I swap them (main <-> off) the dps is decreased by 300!. It is normal?

Anonymous said...

Hmm. If I put Deadly poison on my mainhand, it will not coz any dmg. Plz fix it.
Thx!

ForeShadow said...

Its normal if the DPS is higher in the main hand since instant attacks have a chance to proc the poisons, you have more attacks with th main hand than the off hand.

Your right about the Deadly Poison pn the main hand not working, forgot to change 1 of the MH to OH in the cut and paste. New version is being uploaded now.

Might take a while before its uploaded on Xabora's link.

ForeShadow said...

All updated.

Anonymous said...

Thx for the update!
Now just one more question. I tried rupture at finisher with 1 CP, and it do more dmg (69949) that with 5 CP (29145).
If the formulas are correct, then it is a surprise... but anyway plz see them. (I think rupture do more dmg with less CP in the calc.)
(I tried that rupture is only the first and first+secon finisher too.)
Thanks for Your time!

ForeShadow said...

Your right there was a mistake in rupture (always did double damage).

But it doesnt change the fact that 1 point Rupture does more damage than a 5 points. Here's a few reasons:

Time to build the 5 CPs > 22 seconds of Rupture.

2nd Finisher stealing the CPs not long before the 5 CP rupture ends.

1CP rupture means that everytime Rupture is gone it reapplies it immediatelly, no matter how many CPs are accumulated. And Rupture is applied from the start!

Also fixed that BladeFlurry isn't cleared with Preperation.

Uploading the new Calculator, as always Mirror 1 might be slowed.

Anonymous said...

The DpS for Deadly Poison is too high. The Total Damage is ok, only the DpS shown is 10 times too high.

And imho, the bonus weapon damage from Mutilate for the OH is not affected by the off-hand weapon's damage from 50%.

ForeShadow said...

Reprogrammed Deadly poison.
Uploading the Rupture and Deadly poison fix to all except the Mirror 1 (will be uploaded tomorrow on it).

Tomorrow I will verify the claim of the Mutilate not being affected by the 50% weapon damage.

Anonymous said...

Only equip 2 identic daggers. The OH damage is not 50%.

ForeShadow said...
This comment has been removed by a blog administrator.
ForeShadow said...

all updated since last week.

Anonymous said...

Fantastic job Foreshadow. If you're up for it, I know there will be some people interested in using Shiv as a main attack. It outdamages SS in some cases, or so I read :P. Pretty interesting attack to code considering it is increasing the number of offhand attacks rather than mainhand, it can't miss or be parried/dodged apparently either.

ForeShadow said...

thank you :)

I was thinking of putting shiv as a main attack, but for the moment the damage from it is very low and cost alot of energy. I haven't seen a case yet where shiv does more damage than Hemo or SS.

For now the shiv is calculated only for information and is not normalised. I need to do testings on shiv once i get high level enough to know if it is normalized or not.

Poeple have been talking about it being normalized and mutilate not being normalized (which they were wrong). By logic of the other blizzard skills, I ahve deducted long ago that mutilate would be normalized and shiv would be weapon speed. It is still to see.

Anonymous said...

Any chance of a druid version of this?

ForeShadow said...

Sorry no druid version as I don't have a druid.